Finally finished up an old project that's been sitting on my desktop for a while (a few months)! This dragon was a lot of fun to sculpt, especially all the little details.
Sculpted, textured, and rendered all in Zbrush 4r7, and composite in PS CS5.

Included simple steps and renderpasses from Zbrush and PS! :D

Andy chin dragon final


Andy chin dragon renderpasses

Zbrush Renderpasses

Andy chin dragon render step

Composite Steps in PS